The Parthenon

SIGGRAPH 2004 Electronic Theater

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USC Institute for Creative Technologies

SIGGRAPH 2004 Electronic Theater


Abstract:

In this paper we overview the technology and production processes used to create "The Parthenon", a short computer animation that visually reunites the Parthenon and its sculptural decorations, separated since the beginning of the 19th century. The film used combinations of time-of-flight laser scanning, structured light scanning, photometric stereo, inverse global illumination, photogrammetric modeling, imagebased rendering, BRDF measurement, and monte-carlo global illumination in order to create the twenty-some shots used in the film.


Related Publications:


Projects Featuring USC ICT's Parthenon Models and Renderings:

Costa-Gavras film "All Around is Light" for the Cultural Olympiad preceeding the 2004 Olympics in Athens
NHK's "The Parthenon: Treasure of Wisdom and Beauty", Japan (2004)
MacGillivray Freeman's IMAX movie Greece: Secrets of the Past (2006)
In collaboration with Matte World Digital
The Louvre Museum's new Parthenon room (2007)
NOVA's Secrets of the Parthenon (2008)
National Geographic's Treasure Wars (2008)